8 packages matching “shadowcasting”
tsshadowcasting2d
v0.3.4 · 9 years ago
Shadowcasting for FOV
No known vulnerabilities
@vampgg/rot
v1.0.0-beta.3 · 2 months ago
Roguelike toolkit (pathfinding, FOV, map generation, scheduling) for @vampgg.
No known vulnerabilities
miaoda-game-grid-vision-core
v0.3.2 · 1 month ago
Engine-agnostic rectangular and hex grid vision with field-of-view, reciprocal line-of-sight, visibility-cost policy and persistent fog-of-war state.
No known vulnerabilities
yendor
v0.0.1-rc0 · 5 years ago
Yendor is a roguelike library, meant to perform much of the heavy lifting when creating roguelike games. It takes inspiration from [rot-js](https://ondras.github.io/rot.js/hp), as well as [bracket-lib](https://github.com/thebracket/bracket-lib). ROT still
No known vulnerabilities
miaoda-game-vision2d-core
v0.3.1 · 1 month ago
Engine-agnostic 2D vision core: line-of-sight, field-of-view cones, and visibility-polygon (shadow-casting) computation against segment/rect/polygon obstacles. The gameplay-level visibility layer Cocos (and most engines) don't ship — stealth detection, AI
No known vulnerabilities
warp-field
v2.0.2 · 5 years ago
Portal-casting field-of-view algorithm
No known vulnerabilities
the-field
v2.0.2 · 5 years ago
Basic shadow-casting field-of-view algorithm
No known vulnerabilities
wally-fov
v2.0.2 · 5 years ago
Shadow-casting field-of-view algorithm with support for walls
No known vulnerabilities