@anysync/game-live
MITThe live game link: races the WebRTC data channel against the WebSocket relay (via @anysync/game-net) and exposes one fast game channel to a game module. Never TURN.
100
Security score
0 known advisories in v1.0.0
Weekly downloads
—
Unpacked size
4.6 kB
Dependencies
1
Last publish
8 days ago
Security advisories
No known vulnerabilities affect v1.0.0.