11 packages matching “triplanar”
glsl-triplanar-mapping
v1.0.1 · 8 years ago
📐 GLSL Triplanar texture mapping. glslify format.
No known vulnerabilities
@visant/extrude3d
v0.1.0 · 3 months ago
SVG / text → extruded 3D geometry. Pure three.js: parse an SVG (or opentype glyphs) into shapes, extrude with bevel/curve/smoothness controls, smooth crease normals, triplanar UVs, center + scale — plus a PBR material-preset library and a dependency-free
No known vulnerabilities
@loyalj/hex-world
v0.4.0 · 18 days ago
Three.js hex grid library for strategy and exploration games — chunk-based rendering, terrain, water, roads, scatter, fog of war, pathfinding, procedural generation, sun shadows, day/night cycle, and weather.
No known vulnerabilities
scenic-draft
v0.22.1 · 5 days ago
Describe a background and a CSG object tree, get a progressively path-traced image on a WebGL2 canvas.
No known vulnerabilities
material-designer-runtime
v0.1.9 · 9 days ago
Lightweight runtime for loading and rendering Material Designer node graph documents.
No known vulnerabilities
three-landscape
v0.9.2 · 3 years ago
A growing collection of React-three-fiber compatible abstractions for rendering high quality, large scale landscapes scenes. I've been researching how AAA games render terrain and am replicating any browser compatible techniques here.
No known vulnerabilities
@interverse/three-terrain-lod
v2.1.1 · 5 months ago
High-performance LOD terrain system for Three.js with quadtree-based chunking and swappable materials
No known vulnerabilities
layered-material
v0.2.0 · 1 year ago
A threejs material to manage texture layers.
No known vulnerabilities
infterrain
v1.0.1 · 1 month ago
Procedural, infinitely-streaming terrain for Babylon.js — chunked heightmap terrain with splat-mapped materials, fogged water, and forest scattering.
No known vulnerabilities
three-nouv
v0.1.0 · 4 months ago
Reusable Blender-style no-UV box projection materials for three.js.
No known vulnerabilities
@interverse/three-layered-material
v1.2.0 · 4 months ago
Modular PBR material layering system for Three.js with TSL node-based blending
No known vulnerabilities