150 packages matching “timestep”
@thi.ng/timestep
v1.0.71 · 1 month ago
Deterministic fixed timestep simulation updates with state interpolation
No known vulnerabilities
timestep
v1.0.0 · 12 years ago
time traveling in-memory datastore
No known vulnerabilities
@timestep-ai/timestep
v2026.0.57 · 9 months ago
Timestep AI - Durable agent execution framework with cross-language state persistence and multi-model support for OpenAI Agents
No known vulnerabilities
@zakkster/lite-ticker
v1.0.3 · 5 months ago
Zero-dependency RAF scheduler with game-pausable timers, fixed-timestep physics, profiler hooks, and tab-switch guard.
No known vulnerabilities
tickroom
v1.1.0 · 16 days ago
Authoritative realtime rooms on serverless: a leased fixed-timestep tick loop, a WebSocket relay, and Redis pub/sub as the bus.
No known vulnerabilities
pixijs-interpolated-ticker
v3.0.0 · 4 months ago
Fixed-Timestep Ticker (with container interpolation) PixiJS plugin
No known vulnerabilities
@w-lfpup/timestep
v0.1.1 · 6 months ago
A fixed timestep for the browser
No known vulnerabilities
@tenoch_code/tlaloopi
v1.0.5 · 1 year ago
Arobust game loop implementation with fixed timestep updates and variable rendering
No known vulnerabilities
tinycell
v0.2.0 · 2 days ago
Host-blind fixed-timestep cell engine. One App owns the rules and the grid; the host only paints, feeds keys, and stores bytes.
No known vulnerabilities
gloop
v0.0.2 · 11 years ago
Fixed-timestep, deterministic game loop manager that supports arbitrary time-scaling.
No known vulnerabilities
@sigx/three-rapier
v0.1.0 · 10 days ago
Rapier physics for @sigx/three — <Physics>, <RigidBody>, <Collider>, collision events and a debug renderer on a fixed-timestep loop
No known vulnerabilities
snaproll
v4.0.0 · 3 months ago
Fixed‑timestep update loop with independent draw rate and quantized interpolation
No known vulnerabilities
gameheart
v0.0.1 · 11 years ago
A fixed timestep game loop with variable fps
No known vulnerabilities
miaoda-game-fixed-step-core
v0.3.2 · 1 month ago
Engine-agnostic fixed-timestep coordinator for deterministic game logic: accumulator, catch-up limits, dropped-tick accounting, interpolation alpha, pause, reset, and manual stepping.
No known vulnerabilities
@vanilla-slice/physics
v0.1.8 · 2 months ago
Headless rigid-body physics: fixed-timestep integration, GJK/EPA collisions, and impulse solving for the Vanilla Slice engine.
No known vulnerabilities
@demystify/play-runtime
v0.2.0 · 1 month ago
The shared Demystify Play engine — fixed-timestep loop, input intents, DOM/canvas surfaces, packaged audio, the zero-network trap and the shared game mini-kit.
No known vulnerabilities
step-core
v0.0.1 · 10 years ago
micro js engine with fixed timestep and keyboard events
No known vulnerabilities
devkit-timestep
v2.0.0 · 11 years ago
A JavaScript game engine for the Game Closure SDK, built on Canvas and DOM rendering backends. Runtime implementations are optimized at a low level to develop high-performance games.
No known vulnerabilities
d3-cloud
v1.2.9 · 6 months ago
Generate word clouds in JavaScript.
No known vulnerabilities
box2d
v1.0.0 · 11 years ago
2D physics engine
No known vulnerabilities