20 packages matching “tileable”
noisemaker
v0.1.13 · 6 years ago
Flimshaw's Tileable Perlin Noise Generator
No known vulnerabilities
tiling-noise
v1.0.1 · 5 years ago
Make seamless tileable noise
No known vulnerabilities
poissimple
v0.0.5 · 4 years ago
Simple and tileable Poisson disk sampling, allowing for the generation of a specified number of points in any number of dimensions
No known vulnerabilities
@zakkster/lite-noise
v1.6.0 · 3 days ago
Zero-GC seeded Simplex 2D/3D noise, unrolled FBM, ridged/billow multifractals, seamless loop, tileable field, curl2, curl3, domain warp, and bakeable heightfields + 3D scalar volumes. Deterministic via seeded permutation table.
No known vulnerabilities
patternforge-create-mcp
v0.1.0 · 3 months ago
MCP server for generating AI seamless patterns — create tileable repeating patterns for print-on-demand, textiles, wallpaper, and surface design
No known vulnerabilities
helix-noise-gpu
v0.1.0 · 1 month ago
Framework-agnostic WebGL2 particle engine for Helix Noise — advect millions of particles on the GPU via transform feedback, driven by the injected field.glsl(). No three.js, no React.
No known vulnerabilities
@arvarus/perlin-noise
v1.0.0 · 27 days ago
Perlin noise implementation in TypeScript, supporting 1 to 10 dimensions
No known vulnerabilities
@panomapp/bg-maker
v0.1.0 · 2 months ago
Panom background generation engine, procedural scene helpers, registry presets, and Vue adapter utilities.
No known vulnerabilities
idw
v0.0.2 · 4 years ago
Interpolation of irregular data in any number of dimensions using inverse distance weighting (IDW). The module offers flexibility through multiple modifiable components.
No known vulnerabilities
card-aerial
v0.0.4 · 10 years ago
business can
No known vulnerabilities
textureforge-mcp
v0.1.0 · 3 months ago
MCP server for TextureForge — generate seamless PBR textures with AI for 3D art, game dev, and architectural visualization
No known vulnerabilities
texture-lab
v1.0.1 · 2 months ago
Texture Laboratory
No known vulnerabilities
hextiles-prototype
v0.0.4 · 12 years ago
A standalone demo. Hexagonal tile server. Player character. No collisions. WASD controls.
No known vulnerabilities
textureforge-materials-mcp
v0.1.0 · 3 months ago
MCP server for TextureForge material discovery — search community PBR textures, find materials for 3D scenes, and download game-ready textures
No known vulnerabilities
@greymoth/tokens
v0.1.0 · 1 month ago
greymoth design tokens — riso/letterpress identity (paper-black, oxblood, vermillion, IBM Plex Mono, verdict-stamp). One source for CSS variables and typed JS.
No known vulnerabilities
three-nouv
v0.1.0 · 2 months ago
Reusable Blender-style no-UV box projection materials for three.js.
No known vulnerabilities
layered-material
v0.2.0 · 1 year ago
A threejs material to manage texture layers.
No known vulnerabilities
@kpanks/game-assets
v0.1.0 · 3 months ago
Praetor game-asset pipeline — one spec → runnable Godot 4.4 project. Sprites, textures, music, SFX, scene tree, controller stub. Same adapter contract as @kpanks/ugc; reuses image, audio, and music backends.
No known vulnerabilities
blue-noise
v1.0.0 · 7 months ago
Blue noise dithering for images
No known vulnerabilities
@zakkster/lite-cellular
v1.2.0 · 1 day ago
Zero-GC Worley/cellular noise for 2D. F1/F2 feature-point distances written into a caller-owned out-struct, three metrics fixed at instance creation, zero-alloc field bakes and an exact tileable wrap. Sibling of @zakkster/lite-noise.
No known vulnerabilities