30 packages matching “tellandshow”
@tellandshow/game-assets
v0.0.1 · 4 months ago
CC0-licensed starter assets for kids' games — sprites, sounds, music, theme palettes. Curated by the Tell and Show team to match the design profiles in @tellandshow/game-skills.
No known vulnerabilities
@tellandshow/discovery-core
v0.0.2 · 4 months ago
Progressive uncovering engine — wraps @tellandshow/profile-core to track which unlocks the kid has seen vs which are newly available, and surfaces celebratory toasts + gating helpers. Implements the doctrine: kids never see locked content; features appear
No known vulnerabilities
@tellandshow/game-builder
v0.0.6 · 4 months ago
The visual builder UI for Tell and Show's Game Studio. React + Vite app the kid opens via `tns builder`. Cards organized by intent (start a game, add a character, build a level, etc.); imports the wizard engine + AI Partner panel from @tellandshow/builder
No known vulnerabilities
@tellandshow/game-skills
v0.0.2 · 4 months ago
Claude Code skill recipes for Tell and Show's Game Studio. Game-specific layers: bootstrap (renderer), genre, compose (cross-cutting), manga (visual library), ops (deploy + debug). Shared kid/* skills live in @tellandshow/skills-core.
No known vulnerabilities
@tellandshow/badges-core
v0.0.3 · 4 months ago
Badge + trophy system for the Tell and Show engagement layer. 30 badges across 6 categories + 4 per-track ship trophies. BadgeAwarder subscribes to ProfileCore and awards badges automatically when conditions are met.
No known vulnerabilities
@tellandshow/story-skills
v0.0.2 · 4 months ago
Claude Code skill recipes for Tell and Show's Story Studio. Story-specific layers: genre, scene, character, drawing, animation, video, voiceover, ops. Shared kid/* skills live in @tellandshow/skills-core (future).
No known vulnerabilities
@tellandshow/personalities-core
v0.0.2 · 4 months ago
AI personality library — 10 personas the kid can swap mid-session. Each persona contributes a name, portrait emoji, voice traits, a kid-readable bio, and a system-prompt fragment appended to the base AI partner contract. Pure data + a React picker.
No known vulnerabilities
@tellandshow/profile-core
v0.0.2 · 4 months ago
Per-kid profile state — XP ledger + levels + feature unlocks. Pure data, append-only event log, storage-agnostic. Consumed by the Discovery engine to gate progressive uncovering of features (style cycler, side quests, AI personality swaps, etc) until they
No known vulnerabilities
@tellandshow/wisdom-core
v0.0.2 · 4 months ago
Wisdom moments — short, kid-readable cards about art history, AI history, making, and mindset that pop up at relevant moments. ~50 cards + a trigger engine + a collection shelf for the /profile page.
No known vulnerabilities
@tellandshow/styles-core
v0.0.3 · 4 months ago
Visual style presets shared across all Tell and Show tracks (game / story / site / movie). Each preset is a token bundle (palette, fonts, line-thickness, saturation, animation curve, sound mood) plus per-track adapters. MIT-tier in the Hybrid licensing mo
No known vulnerabilities
@tellandshow/movie-assets
v0.0.1 · 4 months ago
CC0 backgrounds, music loops, and SFX for Tell and Show's Movie Studio. Bundled with the kid's deployed movie. M1 = empty placeholder; M3 ships the real asset library.
No known vulnerabilities
@tellandshow/engagement-events
v0.0.2 · 4 months ago
Variant fan-out helpers for the Tell and Show engagement layer. Studios call recordWizardComplete / recordProjectShipped / recordStyleConfirmed / etc to fire bare event + variant + correct XP_AMOUNTS in one call. Closes the variant convention's largest er
No known vulnerabilities
@tellandshow/quests-core
v0.0.2 · 4 months ago
Side quests + AI-transparency quests for the Tell and Show engagement layer. 18 creative-challenge side quests + 10 standalone AI-transparency teaching moments. Pure data catalog + a React quest panel that gates by profile level.
No known vulnerabilities
@tellandshow/builder-core
v0.0.8 · 4 months ago
Shared builder substrate for Tell and Show studios. Local Node server (FS bridge, license check, AI bridge) + reusable React components (LicenseGate, AIPanel, LivePreview, Wizard engine). Game/site/story studios all consume this.
No known vulnerabilities
@tellandshow/movie-builder
v0.0.16 · 4 months ago
The visual builder UI for Tell and Show's Movie Studio. React + Vite app the kid opens via `tns builder`. Cards organized by intent (start a movie, add a scene, voice-over, music, transitions); imports the wizard engine + AI Partner panel from @tellandsho
No known vulnerabilities
@tellandshow/cli-core
v0.0.6 · 4 months ago
Shared `tns` shell command for Tell and Show studios. Provides `tns update`, `tns skill-up`, `tns deploy`, `tns ask`, `tns builder`. Game-specific extensions register via plugin hooks (later).
No known vulnerabilities
@tellandshow/movie-skills
v0.0.11 · 4 months ago
Movie-specific skill recipes + wizard.json schemas for Tell and Show. Each skill is a Markdown file under .claude/skills/, with a sibling wizard.json that defines the kid's Q&A flow. M1 = stub; M2 ships the first wave of skills.
No known vulnerabilities
@tellandshow/story-builder
v0.0.5 · 4 months ago
The visual builder UI for Tell and Show's Story Studio. React + Vite app the kid opens via `tns builder`. Cards organized by intent (start a story, add a node, draw a scene, animate a drawing, branch the story, etc.); imports the wizard engine + AI Partne
No known vulnerabilities
@tellandshow/movie-engine
v0.0.7 · 4 months ago
Canvas-composited movie engine for Tell and Show's Movie Studio. Loads a movie.json timeline and renders scenes (backgrounds + characters + dialogue + audio + VFX) frame-by-frame via requestAnimationFrame. Plain ESM, no build step, browser-ready.
No known vulnerabilities
@tellandshow/site-builder
v0.0.6 · 4 months ago
The visual builder UI for Tell and Show's Site Studio. React + Vite app the kid opens via `tns builder`. Cards organized by intent (start a site, add a page, add a section, pick a theme, edit metadata); imports the wizard engine + AI Partner panel from @t
No known vulnerabilities