7 packages matching “sgdk”
mdlua
v0.3.1 · 17 days ago
Write Sega Mega Drive / Genesis games in a PICO-8-flavored Lua that compiles to native 68000 via SGDK. Full SGDK API surface, XGM2 music, PCM sfx, PNG asset pipeline, bundled WASM toolchain and emulator - no devkit install.
No known vulnerabilities
sgdk-video-player
v0.3.0 · 2 years ago
A video converter/video player for SGDK
No known vulnerabilities
romdev-toolchain-m68k-gcc
v0.3.0 · 19 days ago
m68k-elf-gcc toolchain (cc1 / as / ld / objcopy / objdump) + Z80 tools (sjasm/bintos) + the Genesis C library share/ tree (SGDK + minimal runtime) for romdev Genesis C builds + disassembly. WASM.
No known vulnerabilities
romdev-xgm2
v0.2.0 · 11 days ago
Pure-JS VGM → XGM2 music converter for Sega Genesis / Mega Drive (SGDK XGM2 driver). A faithful port of SGDK's xgm2tool — no Java, no native binary. Parses a .vgm and emits a compiled XGM2 blob you .incbin into a ROM and play with XGM2_play().
No known vulnerabilities
romdevtools
v0.111.0 · 3 days ago
Tool server giving coding agents full control of homebrew ROM development AND reverse-engineering/romhacking across 17 retro platforms (NES, SNES, GB, Genesis, Atari, C64, PC Engine, MSX, PlayStation, N64, Dreamcast, ...) via WASM toolchains + emulator co
No known vulnerabilities
romdev-mcp
v0.11.0 · 1 month ago
MCP server giving coding agents full control of homebrew ROM development AND reverse-engineering/romhacking across 14 retro platforms (NES, SNES, GB, Genesis, Atari, C64, PC Engine, MSX, ...) via WASM libretro cores.
No known vulnerabilities
@city41/neospritetool
v0.1.0 · 7 years ago
Neo Geo png->sprite tool
No known vulnerabilities