1,888 packages matching “seeded-rng”
@glissade/core
v0.79.0 · 26 days ago
glissade core: signals, tracks, timeline document, evaluation, easing, springs, seeded RNG. Zero DOM/Node dependencies.
No known vulnerabilities
@idle-screens/core
v0.4.4 · 6 days ago
Engine, <idle-screen> custom element, plugin registry, seeded RNG, control-track, and types for idle-screens.
No known vulnerabilities
anima-cli
v1.0.5 · 20 days ago
Deterministic psychodynamic profiles for LLM agents — 7-dimensional state, seeded RNG, byte-reproducible traces, exportable to system prompts.
No known vulnerabilities
@af199/anima-core
v0.5.0 · 8 days ago
Deterministic psychodynamic engine for LLM agents — seven-dimensional state vector, seeded RNG, byte-reproducible. The engine at the heart of ANIMA, as a library.
No known vulnerabilities
@acausal/sampler
v3.0.0-alpha.3 · 16 days ago
Statistical distribution sampling (normal, exponential, Poisson, beta, gamma, etc.) with deterministic seeded RNG
No known vulnerabilities
@runek/core
v0.12.0 · 18 days ago
Core runtime for Runek: the World provider, useWorld, seeded rng, and the component contract.
No known vulnerabilities
@zakkster/lite-random
v1.1.0 · 3 months ago
Zero-dependency seeded RNG for games — Mulberry32 PRNG with weighted drops, gaussian distribution, shuffle, and 2D vector helpers.
No known vulnerabilities
@amas.nghia/todaycode-game-engine
v0.3.0 · 22 days ago
Game-agnostic, deterministic engine base (Engine contract, FrameDriver, seeded RNG, integer vec2, replay envelope). Games implement this contract in their own repos.
No known vulnerabilities
@bordiko/engine
v0.1.0 · 13 days ago
Deterministic, sandbox-ready board game runtime: reducer contract, seeded RNG, turn/phase flow, event log, and per-player view redaction.
No known vulnerabilities
seedy-random
v1.0.0 · 6 years ago
Tiny, Very very bad seeded RNG for use in games.
No known vulnerabilities
@capylabs-io/todaycode-base-game-engine
v0.3.0 · 13 days ago
Game-agnostic, deterministic engine base (Engine contract, FrameDriver, seeded RNG, integer vec2, replay envelope). Games implement this contract in their own repos.
No known vulnerabilities
@vuvanhieu/todaycode-base-game-engine
v0.3.0 · 13 days ago
Game-agnostic, deterministic engine base (Engine contract, FrameDriver, seeded RNG, integer vec2, replay envelope). Games implement this contract in their own repos.
No known vulnerabilities
postgres-range
v1.1.4 · 2 years ago
Range data type parser and serializer for PostgreSQL
No known vulnerabilities
knuth-shuffle-seeded
v1.0.6 · 11 years ago
The Fisher-Yates (aka Knuth) shuffle for Node.js, with seeding support
No known vulnerabilities
token-market-simulator
v1.0.6 · 2 hours ago
Write and backtest trading strategies against a multi-agent AMM token market with liquidity and vesting.
No known vulnerabilities
@zakkster/lite-camera
v1.0.0 · 4 months ago
Zero-GC cinematic 2D camera. Deadzone, smoothed lookahead, deterministic shake via seeded RNG.
No known vulnerabilities
@openexam/compose
v0.1.0 · 2 months ago
Pool selection + exam composition for OpenExam (spec 0.2). Deterministic via a seeded RNG per ADR-005.
No known vulnerabilities
@v0idd0/randumb
v2.0.4 · 2 months ago
randumb — locale-consistent random test data generator and Faker.js alternative. 58 locales, 5000+ real names, coupled to country + phone prefix + currency + city → no Russian Johns, no Moldovan shekels, no John Smiths in Kazan. Seeded RNG, Luhn-valid cre
No known vulnerabilities
@opensourceframework/seeded-rng
v0.2.1 · 5 months ago
Seeded random number generator for reproducible randomness - NOT cryptographically secure
No known vulnerabilities
seedy
v0.0.1 · 6 years ago
Seeded rng with custom seed
No known vulnerabilities