10 packages matching “scenoco”
@scenoco-three/compiler
v0.4.0 · 1 month ago
SceNoCo build-time compiler, CLI and watcher
No known vulnerabilities
@scenoco-three/vite
v0.4.0 · 1 month ago
Vite plugin for SceNoCo XML scene bundling
No known vulnerabilities
@scenoco-three/editor
v0.4.0 · 1 month ago
Local preview + headless frame render for SceNoCo scenes/prefabs (for multimodal LLMs)
No known vulnerabilities
@scenoco-three/core
v0.4.0 · 1 month ago
SceNoCo runtime: a component-based scene framework for Three.js (Engine, Component, registry, bundle loader)
No known vulnerabilities
@scenoco-three/rapier
v0.4.0 · 1 month ago
Rapier physics for SceNoCo: <Physics> setting + RigidBody/Collider components on the EngineSystem seam
No known vulnerabilities
@scenoco-three/audio
v0.4.0 · 1 month ago
Audio for SceNoCo: a <Sound> component (2D + positional) on the AssetCache + a camera AudioListener
No known vulnerabilities
@scenoco-three/box2d
v0.4.0 · 1 month ago
Box2D (planck) 2D physics for SceNoCo: <Physics2D> setting + RigidBody2D/Collider2D components on the System seam
No known vulnerabilities
@scenoco-three/collision
v0.4.0 · 1 month ago
Lightweight non-physics overlap detection for SceNoCo: <BoxTrigger>/<SphereTrigger> volumes + a TriggerSystem dispatching onTriggerEnter/onTriggerExit
No known vulnerabilities
@scenoco-three/animation
v0.4.0 · 1 month ago
Animation for SceNoCo: a declarative <Tween> component (easing/looping) + a reusable Tween class, and an <Animator> that plays a model's glTF clips
No known vulnerabilities
@scenoco-three/particles
v0.4.0 · 1 month ago
Particle systems / VFX for SceNoCo: a Unity-style <ParticleSystem> component + emission/shape/over-lifetime modules, rendered by three.quarks
No known vulnerabilities