100 packages matching “netcode”
netcode
v3.3.0 · 1 month ago
NetCode for web video games
No known vulnerabilities
openrtc-netcode-react
v1.0.0 · 13 days ago
React context and hooks for openrtc-netcode.
No known vulnerabilities
openrtc-netcode-node
v1.0.0 · 13 days ago
Node.js helpers for openrtc-netcode.
No known vulnerabilities
openrtc-netcode
v1.0.0 · 13 days ago
A small lobby, mesh, message, and replicated-state netcode layer built on OpenRTC.
No known vulnerabilities
spoint
v0.1.584 · 6 minutes ago
Physics and netcode SDK for multiplayer game servers
No known vulnerabilities
com.nickmaltbie.openkcc.netcode
v1.5.0 · 2 years ago
Open Source Kinematic Character Controller for NetCode.
No known vulnerabilities
@benev/archimedes
v0.1.0-8 · 10 days ago
🏛️ game ecs and netcode
No known vulnerabilities
@perion/core
v0.0.5 · 5 years ago
A library with the core utils for netcode development in Node.js
No known vulnerabilities
@tboyt/telegraph
v0.0.3 · 6 years ago
GGPO-style netcode for WebRTC-powered video games.
No known vulnerabilities
@ecsia/rollback
v0.30.1 · 6 days ago
Handle-stable whole-world capture and restore for ecsia: the checkpoint substrate for rollback netcode and prediction.
No known vulnerabilities
@vux0303/ecs-with-replication
v1.1.0 · 4 years ago
typescript ecs for netcode
No known vulnerabilities
rollback-netcode
v0.0.6 · 5 months ago
P2P rollback netcode library for browser-based multiplayer games
No known vulnerabilities
@lagless/core
v0.0.77 · 23 days ago
Provides the core Entity-Component-System (ECS) engine for deterministic multiplayer games with rollback netcode. Manages all game state in a single ArrayBuffer, orchestrates simulation ticks with snapshot/rollback, implements a dependency injection conta
No known vulnerabilities
net.funkysheep.unity.netwind
v0.1.3 · 3 years ago
Client-side prediction and server reconciliation framework for Netcode for GameObjects
No known vulnerabilities
@zakkster/lite-rollback
v1.0.2 · 1 month ago
Zero-GC binary ring buffer + GGPO-shaped rollback Session for browser-native deterministic netcode. Single-file ESM, zero dependencies, zero allocations after construction.
No known vulnerabilities
com.phantomsxr.xrmodnetcodemodule
v1.0.14 · 7 months ago
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
No known vulnerabilities
vibinet
v0.1.1 · 5 months ago
Deterministic input-synced netcode engine for real-time games.
No known vulnerabilities
com.holoi.netcode.transport.multipeer-connectivity
v1.0.3 · 2 years ago
This package implemented the transport layer of Netcode for GameObjects with Apple Multipeer Connectivity, which can enable peer-to-peer communication between nearby devices. By using Multipeer Connectivity, nearby devices can connect to each other when
No known vulnerabilities
@zakkster/lite-rollback-local
v1.0.0 · 1 month ago
BroadcastChannel-backed transport for @zakkster/lite-rollback. Same-machine, cross-tab rollback netcode. Ideal for tests, demos, and single-machine two-player play.
No known vulnerabilities
org.realitydeslab.netcode.transport.multipeer-connectivity
v1.1.0 · 1 year ago
This package implemented the transport layer of Netcode for GameObjects with Apple Multipeer Connectivity, which can enable peer-to-peer communication between nearby devices. By using Multipeer Connectivity, nearby devices can connect to each other when
No known vulnerabilities