15 packages matching “lecodes”
lecodes-cli
v2.0.4 · 2 days ago
Clone, edit and push LeCodes projects from your machine.
No known vulnerabilities
lecodes-design
v0.10.0 · 16 days ago
LeCodes Design — a live canvas of app screens for AI-driven prototyping. Dev server + browser board, launched via `lecodes design`.
No known vulnerabilities
lecodes-3d-editor
v0.8.0 · 16 days ago
LeCodes Scene Editor — the visual .scene.ts editor (Vue components + a standalone host). Embedded by the platform frontend as raw source; hosted on local files by the lecodes CLI (`lecodes scene`), like lecodes-design.
No known vulnerabilities
lecodes-renderer
v1.2.0 · 12 days ago
UI renderer for LeCodes projects — semantic JSON + canvas, in the browser or headless (with PNG).
No known vulnerabilities
lecodes-assets
v0.2.1 · 28 days ago
LeCodes asset pipeline: FBX → GLB (ufbx), clip merging by bone name, texture embedding, GLB doctor (bone cap, texture normalize, KTX2).
No known vulnerabilities
lecodes-viewer-lite
v1.2.0 · 12 days ago
The **minimal web host** for compiled LeCodes bundles — no wasm at all. Powers the editor's **"Launch via Web Lite"** and is the base layer the full `viewer` package builds on.
No known vulnerabilities
lecodes-viewer
v1.2.0 · 12 days ago
This template should help get you started developing with Vue 3 and TypeScript in Vite. The template uses Vue 3 `<script setup>` SFCs, check out the [script setup docs](https://v3.vuejs.org/api/sfc-script-setup.html#sfc-script-setup) to learn more.
No known vulnerabilities
lecodes-sdk
v2.0.4 · 2 days ago
One coherent, **import-free** syntax for le.codes projects across **2D** (creator-2d), **3D** (creator-gl), **UI** (creator-ui), and the platform runtime. The whole library is delivered through esbuild's `inject()`, so user code uses globals (`Scene`, `Sp
No known vulnerabilities
lecodes-web-host
v2.0.3 · 2 days ago
The web host of LeCodes: a compiled bundle in the browser on the runtime module (Filament, creator-2d, the tree UI) — a library that fills the container it is given
No known vulnerabilities
lecodes-headless
v2.0.3 · 2 days ago
The headless host of LeCodes projects (Bun): sessions, scenario flows, JSON / PNG snapshots — with the canvas UI renderer (the tree UI and its painter) it runs them on
No known vulnerabilities
lecodes-web-canvas
v2.0.3 · 2 days ago
The tree UI of LeCodes' web renderers: the runtime's HostUI in TypeScript (TreeUI) + the render tree, painted to a 2D canvas — in the browser (web/renderer) or headless (lecodes-headless)
No known vulnerabilities
lecodes-web-runtime
v2.0.3 · 2 days ago
The web runtime of LeCodes: the engines as wasm profiles (native/dist) + the generated bridges over them
No known vulnerabilities
lecodes-web-player
v2.0.3 · 2 days ago
The web player of LeCodes: a page that runs a compiled app in the browser (Filament, creator-2d, the tree UI) — a static folder, driven by its url and by messages
No known vulnerabilities
lecodes-web-shared
v2.0.3 · 2 days ago
What every web renderer and host of LeCodes shares: the fetch-buffer and media-player registries, the presentation model (router, presentPlayer, native views, touch), svg/video leaves, fonts, source-map errors, the canvas host
No known vulnerabilities
lecodes-gl-lite
v2.0.3 · 2 days ago
The lite 3D engine of LeCodes (the _creator contract in TypeScript): a GL-free scene core with two backends, WebGL2 over ogl in the browser and a recorder for the headless renderer. No wasm, no Filament
No known vulnerabilities