100,181 packages matching “hit-testing”
@tqcharts/interaction
v0.1.9 · 3 days ago
pointer/keyboard handling, hit-testing dispatch
No known vulnerabilities
@flighthq/interaction
v0.3.0 · 4 days ago
Hit testing: point-in-node tests and object overlap detection
No known vulnerabilities
@flighthq/shape
v0.3.0 · 4 days ago
Vector Shape and MorphShape display nodes: retained commands, compound geometry and paint morphing, scale-9, and hit testing
No known vulnerabilities
@zigoschedule/scheduler-engine
v0.3.2 · 30 minutes ago
Pure TypeScript event model, resource scheduling rules, grid geometry and hit testing.
No known vulnerabilities
@oh-just-another/state
v0.62.0 · 25 days ago
Interactive editor engine over a Scene: tools, selection, history, and hit-testing.
No known vulnerabilities
@canvas-harness/core
v0.1.29 · 3 days ago
Canvas-rendered node-graph library — framework-agnostic core. Store, renderer, edges, hit-testing, ops, history.
No known vulnerabilities
dom-layout-shim
v0.4.0 · 1 day ago
Patch deterministic layout and hit testing into DOM-like test environments.
No known vulnerabilities
@mwillbanks/tuil-pointer
v1.0.1 · 5 days ago
Renderer-neutral terminal pointer parsing, hit testing, capture, and dispatch for tuil.
No known vulnerabilities
@interactive-os/object-surface
v0.1.0 · 1 month ago
Headless 2D object surface primitives for selection, hit testing, marquee, and structural grouping intent.
No known vulnerabilities
@viloris/vela-api
v0.0.1 · 8 days ago
Shared TypeScript contracts for Vela: layers, hit-testing, materials, capabilities
No known vulnerabilities
@n-uf/pdf-doodl
v26.7.0 · 15 days ago
Vanilla-first canvas drawing and annotation library with shape modules, hit-testing, and JSON serialization.
No known vulnerabilities
@three-flatland/alphamap
v0.1.0-alpha.1 · 19 days ago
Offline alpha hitmask baker for pixel-perfect sprite hit testing. Contributes an `alpha` subcommand to the flatland-bake CLI.
No known vulnerabilities
@loupfeed/react-native
v0.3.0 · 20 days ago
loupfeed React Native adapter — init() + <FeedbackRoot> native inspector overlay (testID threading + measureInWindow hit-testing) + useFeedback(). Pairs with the @loupfeed/babel-plugin fbId Metro tagger.
No known vulnerabilities
miaoda-game-beam-core
v0.3.2 · 2 days ago
Engine-agnostic laser / beam core: a telegraph->fire->fade lifecycle state machine, beam geometry (origin + angle + length + width), and along-beam hit testing. No rendering, no engine dependency. Backs shoot-em-up boss lasers, tower-defense laser towers,
No known vulnerabilities
scan-engine-dom
v0.2.1 · 5 days ago
DOM helpers for scan-engine (continuous scan overlays and hit-testing).
No known vulnerabilities
@veyrajs/core
v0.1.2 · 1 month ago
Framework-agnostic 2D canvas engine: scene graph, renderer abstraction, camera, events, hit-testing, transforms, controls, serialization, and plugin system.
No known vulnerabilities
@embedpdf/core-annotation
v3.0.0-next.0 · 5 days ago
The pure annotation brain: model · update(msg)→[model,effects] · view. Content-space geometry per family, hit-testing, and tools. No DOM, engine, or framework dependencies.
No known vulnerabilities
aiquadtreejs
v0.5.9 · 1 month ago
Tiny 2D quadtree for per-frame rebuild collision broadphase. Insert AABBs, retrieve candidates, clear. Caller does precise hit-testing. Designed for PixiJS games with 500–10,000 active entities.
No known vulnerabilities
@wingleeio/ori-pretext
v0.0.2 · 1 month ago
Agnostic text layout & measurement engine: line-breaking, caret geometry, hit-testing and selection rects with no DOM, React or Yjs dependency.
No known vulnerabilities
@testing-library/dom
v10.4.1 · 1 year ago
Simple and complete DOM testing utilities that encourage good testing practices.
No known vulnerabilities