15 packages matching “heightfield”
miaoda-game-heightfield-core
v0.3.1 · 3 days ago
Engine-independent VoxelSpace-style heightfield ray marcher with skyline occlusion, distance LOD, and terrain-point projection.
No known vulnerabilities
metaverse-terrain
v0.4.1 · 1 month ago
ES module Three.js terrain heightfield with PBR texture blending, animated water, and brush editing
No known vulnerabilities
@chromatic-coherence/generative-engine
v1.9.2 · 2 days ago
A zero-dependency WebGL2 graphics engine where everything is grown from code — no models, no textures, no asset pipeline. Real light and shadow with a cinematic HDR finish (bloom, SSAO, filmic grade, depth of field, motion blur), a geometry stdlib, GPU cr
No known vulnerabilities
@rippleflow/water-distortion
v0.1.6 · 20 days ago
A responsive React SVG-filter water refraction layer for portfolio-style interfaces.
No known vulnerabilities
p2
v0.7.1 · 10 years ago
A JavaScript 2D physics engine.
No known vulnerabilities
@orbitalfoundation/orbital-volume
v2.2.0 · 28 days ago
Declarative 3D shim over three.js for @orbitalfoundation/bus — observes ECS 'volume' components and renders scenes, cameras, lights, and rigged/animated avatars.
No known vulnerabilities
napari-js
v0.11.0 · 1 month ago
WebGPU rendering engine porting napari's visualization model to the browser.
No known vulnerabilities
@interverse/three-terrain-lod
v2.1.1 · 3 months ago
High-performance LOD terrain system for Three.js with quadtree-based chunking and swappable materials
No known vulnerabilities
p2s
v0.7.2 · 9 years ago
A JavaScript 2D physics engine.
No known vulnerabilities
three-physx
v0.0.37 · 4 years ago
Multithreaded PhysX simulation for threejs.
No known vulnerabilities
@rapierphysicsplugin/shared
v1.0.16 · 4 months ago
shared code for rapier client and server
No known vulnerabilities
odejs
v1.1.0 · 6 years ago
3D physics engine
No known vulnerabilities
3dfusion
v0.1.0 · 3 months ago
Deterministic 3D world systems in the browser.
No known vulnerabilities
@xr3ngine/three-physx
v0.0.6 · 5 years ago
Multithreaded PhysX simulation for threejs.
No known vulnerabilities
@zakkster/lite-noise
v1.6.0 · 10 hours ago
Zero-GC seeded Simplex 2D/3D noise, unrolled FBM, ridged/billow multifractals, seamless loop, tileable field, curl2, curl3, domain warp, and bakeable heightfields + 3D scalar volumes. Deterministic via seeded permutation table.
No known vulnerabilities