19 packages matching “godot4”
@4fu/godot-cli
v1.0.3 · 1 month ago
[English](README.md)
No known vulnerabilities
@bendn/remap
v5.1.0 · 3 years ago
godot input remapping
No known vulnerabilities
gdharness
v1.0.1 · 2 hours ago
A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them, and a CLI that installs and diagnoses the Godot side.
No known vulnerabilities
@satelliteoflove/godot-mcp
v4.1.11 · 25 days ago
MCP server that gives AI assistants eyes and hands in the Godot editor: scene editing, input injection, deterministic game-time control, and live runtime state for agent-driven playtesting
No known vulnerabilities
godot-mcp-runtime
v3.8.0 · 22 hours ago
A lightweight, zero-footprint TypeScript MCP server that lets AI assistants interact with the Godot 4.x game engine: not just editing files, but playing the game.
No known vulnerabilities
@yanhuifair/godot-mcp
v1.12.2 · 51 minutes ago
The most complete MCP server for Godot Engine 4.x — 386 tools. Let Claude, Cursor, Copilot, Windsurf or any MCP client edit .tscn scenes, .tres resources, GDScript and shaders, drive the live editor, and control the running game (freeze, frame-step, scree
No known vulnerabilities
godot-mcp-bridge
v1.2.1 · 16 days ago
MCP server for the Godot 4 editor — live-tree scene editing with undo, runtime game control, and 230 tools over MCP
No known vulnerabilities
gopeak
v2.3.8 · 3 months ago
GoPeak — MCP server for trusted Godot 4 workflows with compact/dynamic tool profiles, setup-gated LSP/DAP/runtime integrations, and migration-safe legacy compatibility.
No known vulnerabilities
godot-playtest-harness
v0.1.0 · 29 days ago
Automated playtesting for Godot 4.x with verified verdicts: scenario runs with evidence bundles, seeded sim batches with determinism/isolation/parity checks, coverage that tells 'no findings' from 'never looked', driven through a debug-only bridge (web or
No known vulnerabilities
gear-godot-mcp
v1.0.1 · 5 months ago
Gear — MCP server for Godot Engine with 110+ tools, compact/dynamic profiles, GDScript LSP, DAP debugger, screenshots, input injection, and CC0 asset search.
No known vulnerabilities
godot-mcp-1969
v1.0.0 · 2 months ago
MCP server for full Godot 4.x engine control — 1,969 tools for AI-driven game development
No known vulnerabilities
@cradial/godot-mcp
v1.0.0 · 2 months ago
MCP server that bridges AI agents to the Godot 4 game engine over stdio.
No known vulnerabilities
godot-catalyst
v1.2.0 · 5 months ago
Comprehensive MCP server for AI-powered Godot 4.x game development — 240+ tools, LSP/DAP, offline docs, asset search, input simulation, and more
No known vulnerabilities
@mseep/gopeak
v2.3.8 · 3 months ago
GoPeak — MCP server for trusted Godot 4 workflows with compact/dynamic tool profiles, setup-gated LSP/DAP/runtime integrations, and migration-safe legacy compatibility.
No known vulnerabilities
@green2995/gopeak
v2.3.5 · 5 months ago
GoPeak — MCP server for Godot Engine with 110+ tools, compact/dynamic profiles, GDScript LSP, DAP debugger, screenshots, input injection, and CC0 asset search.
No known vulnerabilities
scaff-godot
v1.0.1 · 4 months ago
Professional scaffolding tool for Godot 4.3+ projects. Automate your project structure and FSM architecture.
No known vulnerabilities
@iflow-mcp/erodenn-godot-mcp-runtime
v1.1.0 · 6 months ago
MCP server for Godot Engine — headless scene editing, runtime input simulation, live script execution, and more
No known vulnerabilities
godot-ai-mcp
v1.1.0 · 2 days ago
MCP server that gives AI agents full control over the Godot 4.7+ editor — scene tree, node manipulation, GDScript execution, viewport capture, and ClassDB reflection.
No known vulnerabilities
@yasirurf/godot-mcp
v0.2.0 · 1 day ago
MCP server for authoring and inspecting Godot 4 projects (scenes, scripts, headless runs), with an optional live editor bridge.
No known vulnerabilities