542,234 packages matching “godot http”
@coding-solo/godot-mcp
v0.1.1 · 7 months ago
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
No known vulnerabilities
xatlas-web
v0.1.0 · 6 years ago
[](https://ci.appveyor.com/project/jpcy/xatlas) [](https://trav
No known vulnerabilities
@n24q02m/better-godot-mcp
v1.24.4 · 17 days ago
Composite MCP server for Godot Engine -- 17 composite tools for AI-assisted game development.
No known vulnerabilities
godot-mcp-runtime
v3.8.1 · 5 days ago
A lightweight, zero-footprint TypeScript MCP server that lets AI assistants interact with the Godot 4.x game engine: not just editing files, but playing the game.
No known vulnerabilities
@satelliteoflove/godot-mcp
v4.1.11 · 1 month ago
MCP server that gives AI assistants eyes and hands in the Godot editor: scene editing, input injection, deterministic game-time control, and live runtime state for agent-driven playtesting
No known vulnerabilities
@npgamedev/godot-mcp-server
v1.0.2 · 9 days ago
MCP server that connects AI coding assistants to the Godot 4.2+ editor (scenes, nodes, scripts, ClassDB, playtests) via the companion godot-mcp-toolkit plugin.
No known vulnerabilities
@yanhuifair/godot-mcp
v1.12.3 · 2 days ago
The most complete MCP server for Godot Engine 4.x — 386 tools. Let Claude, Cursor, Copilot, Windsurf or any MCP client edit .tscn scenes, .tres resources, GDScript and shaders, drive the live editor, and control the running game (freeze, frame-step, scree
No known vulnerabilities
@borndotcom/react-native-godot
v1.0.1 · 11 months ago
Embed Godot into React Native apps
No known vulnerabilities
tree-sitter-gdscript
v6.1.0 · 11 months ago
Grammar for Godot's built-in scripting language.
No known vulnerabilities
@volter/browser-godot
v0.1.84 · 2 hours ago
The Godot web editor over the runtime's Emscripten bridge: its embed, its build, and its profile
No known vulnerabilities
godot-cli
v0.25.1 · 3 days ago
Cross-platform CLI tool for Godot-MCP (Skills & MCP). Resolves and launches the Godot editor with MCP connection env vars, runs MCP/system tools over HTTP, probes server health, configures AI agents (Claude Code, Cursor, VS Code, …), and enables/disables
No known vulnerabilities
godot-mcp-server
v0.6.0 · 1 month ago
MCP server for Godot game engine integration
No known vulnerabilities
@gikit/godot-mcp
v1.3.0 · 7 days ago
Connect AI coding tools to the Godot Editor and running games through MCP.
No known vulnerabilities
@ringozz/godot
v4.7.2-626 · 18 days ago
Node-API bindings for Godot Engine — call Godot classes from JavaScript
No known vulnerabilities
funplay-godot-mcp
v0.10.0 · 2 months ago
stdio bridge for the local Funplay MCP for Godot editor addon.
No known vulnerabilities
godot-kit
v1.0.1783372048 · 2 months ago
Agent Skills installer for Godot 4.x - installs a HTTP-bridge debugging skill (runtime scene tree, live eval, editor control) into an existing Godot project, no CLI binary required
No known vulnerabilities
@ringozz/react-godot
v4.7.2-626 · 18 days ago
A React renderer for Godot Engine via @ringozz/godot
No known vulnerabilities
breakpoint-mcp
v1.86.0 · 12 days ago
MCP server exposing Godot to AI coding assistants over the Model Context Protocol — developed and tested with Claude — across four planes (CLI, live editor, LSP+DAP, runtime) with elicitation-gated destructive tools, long jobs on the formal MCP task model
No known vulnerabilities
godot-mcp-bridge
v1.2.1 · 25 days ago
MCP server for the Godot 4 editor — live-tree scene editing with undo, runtime game control, and 230 tools over MCP
No known vulnerabilities
godot-mcp-enhanced
v0.33.1 · 17 days ago
Enhanced MCP server for Godot game engine - closed-loop AI development with dynamic GDScript execution, scene tree query, node inspection, and more
No known vulnerabilities