11 packages matching “gamesystem”
gamesystem
v0.1.2 · 10 years ago
A simple system for making games, based on the idea pocket-ces by Andrew Petersen
No known vulnerabilities
@phalanx-engine/ecs
v0.2.2 · 15 days ago
Lightweight, renderer-agnostic Entity-Component-System library with optional multiplayer support via Phalanx Engine
No known vulnerabilities
bsdata-parser
v0.2.0 · 1 month ago
Faithful BSData .gst/.cat XML and JSON parser: parses game-data source files into a typed IR and exposes a golden-diff harness for validating a downstream projection.
No known vulnerabilities
@megavr/ecsy-babylon
v0.0.10 · 6 years ago
babylon.js ecsy binding and helpers
No known vulnerabilities
@nfactorial/game_state_js
v0.2.4 · 8 years ago
Simple state system for game framework, using javascript.
No known vulnerabilities
com.echo.dailymission
v1.0.5 · 4 days ago
Daily-recurring quest engine for Echo games. One config-driven module that expresses both Daily Mission (fixed quest list, per-mission immediate rewards) and Daily Task (tiered random draw, star accumulator, auto-claimed milestones). Pluggable mission sel
No known vulnerabilities
@nfactorial/net_core
v0.0.12 · 10 years ago
Core network functionality for game server framework.
No known vulnerabilities
@serpentity/serpentity
v4.1.0 · 2 years ago
An Entity-Component-System Engine
No known vulnerabilities
inventory-gamesystem
v3.0.1 · 2 years ago
No description provided.
No known vulnerabilities
com.femiroglu.ecs
v1.0.5 · 2 years ago
ECS Architecture with ScriptableObjects, courages data oriented programming. Check out the documentation.
No known vulnerabilities
gameserver-client
v2.1.0 · 4 years ago
The JS-Client Library for Moroku Game System. A generic JS Client Library to perform requests to Moroku GameSystem's APIs and provides simple objects to interact with.
No known vulnerabilities