24 packages matching “forgeax”
@forgeax/extension-platform
v0.1.0 · 1 day ago
ForgeaX extension platform workspace
No known vulnerabilities
@forgeax/game
v0.2.0 · 8 hours ago
@forgeax/game — ForgeaX game development as a plugin for MCP-capable agent CLIs (Codex, Claude Code, Cursor, Trae, OpenCode, WorkBuddy). Single binary, dual mode: no args = stdio MCP server, subcommand = CLI.
No known vulnerabilities
@forgeax-extension/wb-game-video
v0.24.0 · 8 hours ago
ForgeaX workbench plugin — Video Game (gameplay-on-video) editor & player. 视频游戏(玩法优先)编辑器:Boss 战 / 血条 / QTE 闯关 / 限时·暂停选择 / 可点热点 + 视频分支(fork of wb-reel)
No known vulnerabilities
@forgeax-extension/wb-asset-canvas
v0.2.3 · 7 days ago
ForgeaX workbench for composing asset-generation workflows on a shared canvas.
No known vulnerabilities
@forgeax/cli
v0.1.15 · 7 days ago
@forgeax/cli — self-contained single-agent runtime (agent loop, events, history, capability, provider, compaction). Embeddable natively; also implements the AgentKernel contract as a drop-in kernel.
No known vulnerabilities
@forgeax-extension/kino-video-provider
v0.2.3 · 7 days ago
Headless Kino video-generation provider for ForgeaX extensions
No known vulnerabilities
@forgeax/types
v0.1.1 · 7 days ago
Shared zod schemas + TS contracts for forgeax-extension.json, agent/skill/tool/host-sdk. Single source of truth for ExtensionManifest validation across server / interface / cli.
No known vulnerabilities
@forgeax/workbench-host
v0.2.9 · 7 days ago
Portable, adapter-driven host primitives for trusted Workbench extensions.
No known vulnerabilities
@forgeax/agent-runtime
v0.1.1 · 7 days ago
Agent runtime — owns the chat loop, tool dispatch, and persona application. Phase C1 ships the public API contract; daemon implementation migrates from packages/cli/ in follow-up PRs.
No known vulnerabilities
@forgeax-extension/asset-canvas-core
v0.1.5 · 7 days ago
No description provided.
No known vulnerabilities
@forgeax/game-runtime-darwin-arm64
v0.3.32 · 1 day ago
Generated macOS Apple Silicon Runtime payload for `@forgeax/game-runtime`. Shared installation and launch code lives only in `@forgeax/game-runtime-common`.
No known vulnerabilities
@forgeax/game-runtime
v0.3.32 · 1 day ago
Platform-selecting Universal entry for ForgeaX Game Runtime packages.
No known vulnerabilities
@forgeax/extension-artifacts
v0.1.0 · 1 day ago
Deterministic self-contained FXE artifact packing and verification
No known vulnerabilities
@forgeax/game-runtime-common
v0.3.32 · 1 day ago
Shared verified Runtime installation, launch, and Engine SDK APIs for ForgeaX platform packages.
No known vulnerabilities
@forgeax/dsh-game
v0.1.0-rc.3 · 14 hours ago
DeepSeek Harness bundle wiring the @forgeax/game MCP server, its bundled ForgeaX Skills, and a workspace guard into a DSH profile.
No known vulnerabilities
@forgeax/extension-sdk
v0.1.0 · 1 day ago
ForgeaX Extension authoring and FXE pack CLI
No known vulnerabilities
@forgeax/app-shell
v0.1.0 · 1 day ago
Generic dock, panel, and window composition primitives
No known vulnerabilities
@forgeax/game-runtime-win32-x64
v0.3.32 · 1 day ago
Generated Windows x64 Runtime payload for `@forgeax/game-runtime`. Shared installation and launch code lives only in `@forgeax/game-runtime-common`.
No known vulnerabilities
@forgeax/extension-transport
v0.1.0 · 1 day ago
Iframe and RPC transport for Extension Runtime instances
No known vulnerabilities
@forgeax/design
v0.1.0 · 1 day ago
Reusable ForgeaX visual tokens and primitive contracts
No known vulnerabilities