53 packages matching “emissive”
@pixiv/three-vrm-materials-hdr-emissive-multiplier
v3.5.5 · 24 days ago
Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
No known vulnerabilities
@pixiv/types-vrmc-materials-hdr-emissive-multiplier-1.0
v3.5.5 · 24 days ago
Type definitions of VRMC_materials_hdr_emissiveMultiplier 1.0 schema
No known vulnerabilities
@crazygl/hero-energy-core
v0.1.1 · 1 month ago
Energy Core Reactor — A glowing reactor core suspended in space — rotating orbital rings, procedural plasma arcs lashing inward, and emissive bloom. A customizable CrazyGL animated hero section — WebGL, React, drop-in.
No known vulnerabilities
@crazygl/hero-crystal-logo-prism
v0.1.1 · 1 month ago
Logo Inside a Crystal — A slowly rotating crystal prism (3D ray-marched rounded cube) with your logo suspended inside as a glowing emissive mesh. Per-channel IOR refraction on the cube faces splits white light into… A customizable CrazyGL animated hero se
No known vulnerabilities
@crazygl/hero-holographic-terrain
v0.1.1 · 1 month ago
Holographic Terrain — Low-poly wireframe terrain stretching to the horizon. Real vertex displacement (no faked depth), barycentric wireframe AA, distance fog, height-driven emissive on the peaks. Camera scrolls forward. A customizable CrazyGL animated her
No known vulnerabilities
@inova.dev/jelly-ui
v0.1.0 · 1 month ago
A glowing 3D-jelly + liquid-glass icon-button material for React. One accent colour drives an emissive core, subsurface shade, bloom, gloss and rim light — with frosted-glass and colourless variants.
No known vulnerabilities
@crazygl/hero-volumetric-beam-logo
v0.1.1 · 1 month ago
Volumetric Beam Logo — Your logo floats inside a vertical museum-grade beam of light. Ray-marched volumetric cone reveals drifting dust around the brand, an emissive ring lights the logo, and a soft floor shadow grounds… A customizable CrazyGL animated he
No known vulnerabilities
three-instanced-uniforms-mesh
v0.52.5 · 8 days ago
Extension to Three.js InstancedMesh supporting per-instance uniform values
No known vulnerabilities
@crazygl/hero-floating-monolith
v0.1.1 · 1 month ago
Floating Monolith — A glossy obsidian monolith floats on screen, rotating slowly, sampling a procedural HDRI for genuine mirror reflections. Emissive light strips travel down its faces in a hypnotic loop. A customizable CrazyGL animated hero section — Web
No known vulnerabilities
meshwriter
v1.3.2 · 3 years ago
Generate text in BABYLON meshes
No known vulnerabilities
three-realtime-rt
v0.9.0 · 7 days ago
Turn-on ray traced lighting for three.js: a hybrid deferred renderer with BVH-traced soft shadows, one-bounce global illumination, temporal reprojection, an a-trous denoiser and TAA.
No known vulnerabilities
@dotdotdash/stunner-core
v0.4.2 · 16 days ago
High-performance cinematic WebGPU renderer for the web
No known vulnerabilities
scenic-draft
v0.9.0 · 3 days ago
Describe a background and a CSG object tree, get a progressively path-traced image on a WebGL2 canvas.
No known vulnerabilities
babylon-mtoon-material
v5.1.1 · 3 years ago
Unity MToon Shader WebGL porting with babylon.js
No known vulnerabilities
auracraft
v0.1.6 · 4 months ago
Voxel sandbox built with AuraJS 3D rendering and the native character3d controller.
No known vulnerabilities
epdoptimize
v1.3.0 · 1 month ago
Efficiently optimize EPD (Electronic Paper Display) images
No known vulnerabilities
@mattzh72/lodestone
v0.6.0 · 1 month ago
Rendering and core utilities for programmatic Minecraft scenes (Three.js + WebGL)
No known vulnerabilities
@eluvade/rift-echoes
v1.1.0 · 1 month ago
Lightweight WebGL module for rendering interactive loot drops with rarity-based visuals.
No known vulnerabilities
the-only-one-pack-to-draw-light
v1.0.5 · 7 years ago
你需要的唯一的一个包去CPU画光,~[有卡爆风险]~ 已支持GPU渲染不会卡爆了
No known vulnerabilities
webgl-gltf
v0.3.3 · 4 years ago
GLTF 2.0 loader for WebGL
No known vulnerabilities