902,156 packages matching “bvh-js”
bvh.js
v0.0.13 · 1 year ago
Dynamic BVH implementation based on Erin Catto's paper.
No known vulnerabilities
three-mesh-bvh
v0.9.14 · 22 days ago
A BVH implementation to speed up raycasting against three.js meshes.
No known vulnerabilities
three-bvh-csg
v0.0.18 · 6 months ago
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
No known vulnerabilities
three-gpu-pathtracer
v0.0.24 · 6 months ago
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
No known vulnerabilities
@react-three/csg
v4.0.0 · 1 year ago
Constructive solid geometry for React
No known vulnerabilities
@zakkster/lite-bvh
v2.0.0 · 24 days ago
Zero-GC dynamic Bounding Volume Hierarchy for 2D. Flat Structure-of-Arrays layout, O(1) free-list allocation, SAH insertion, iterative query — every operation is allocation-free after construction. Companion to @zakkster/lite-aabb.
No known vulnerabilities
check2d
v9.36.4 · 8 months ago
detect collisions 2d between all possible kinds of shapes. It uses Bounding Volume Hierarchy (BVH) for sweep wide quick tree trim phase, and the Separating Axis Theorem (SAT) for accurate detection inside nearby groups. This library supports RayCasting, o
No known vulnerabilities
bvh-loader
v1.1.0 · 1 month ago
BVH Loader. Stable version
No known vulnerabilities
matrix-engine
v2.3.68 · 1 year ago
basic_timeline improved, VT func setup vide html element id with name arg.- DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improv
No known vulnerabilities
@iwsdk/locomotor
v0.5.3 · 12 days ago
Locomotion engine for WebXR applications - physics-based movement, teleportation, and collision detection for Three.js
No known vulnerabilities
three-realtime-rt
v0.16.7 · 5 days ago
Turn-on ray traced lighting for three.js: a hybrid deferred renderer with BVH-traced soft shadows, one-bounce global illumination, temporal reprojection, an a-trous denoiser and TAA.
No known vulnerabilities
bvh-tree
v1.0.1 · 11 years ago
A Bounding Volume Hierarchy data structure, for fast ray-mesh intersection
No known vulnerabilities
detect-collisions
v10.10.2025 · 10 months ago
Polygons, Ellipses, Circles, Boxes, Lines, Points. Ray-Casting, offsets, rotation, scaling, padding, groups.
No known vulnerabilities
trimesh-boolean
v0.6.5 · 1 month ago
Triangle mesh boolean operations — supports open surfaces, terrain intersection, and mesh repair
No known vulnerabilities
bvhecctrl
v0.0.18 · 1 year ago
A simple bvh character controller for R3F
No known vulnerabilities
@nandenjin/bvh-parser
v0.2.14 · 8 months ago
BVH Parser written in JavaScript
No known vulnerabilities
three-player-controller
v0.6.0 · 8 days ago
Third-person / first-person player controller for three.js (three-mesh-bvh based)
No known vulnerabilities
speedball-gi
v0.7.0 · 2 days ago
Real-time BVH-traced dynamic diffuse global illumination (DDGI), GPU spectral path tracing, and photon caustics for three.js WebGPU — continuous solve, idle-gated structural rebuilds, one-call setup.
No known vulnerabilities
@antoninrousset/three-edge-projection
v0.0.3 · 9 months ago
[](https://github.com/gkjohnson/three-edge-projection/actions) [![github](https://flat.badgen.net/badge/ic
No known vulnerabilities
u-space-mcp
v0.0.17 · 23 days ago
Model Context Protocol server for u-space documentation.
No known vulnerabilities