20 packages matching “Excalibur.js”
@excaliburjs/plugin-tiled
v0.32.0 · 8 months ago
excalibur-tiled provides Tiled map editor integration with Excalibur.js
No known vulnerabilities
@gjsify/example-dom-excalibur-jelly-jumper
v0.42.0 · 13 hours ago
2D platformer showcase using Excalibur.js 0.32.0 with Tiled tilemaps, running natively on GJS/GTK4 and in the browser
No known vulnerabilities
excalibur
v0.32.0 · 8 months ago
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
No known vulnerabilities
excalibur-ui
v0.0.0-4 · 2 years ago
A UI library for Excalibur.js
No known vulnerabilities
excalibur-bootstraps
v0.1.7 · 5 years ago
A collection of helpers for making games with Excalibur.js
No known vulnerabilities
@noflame/excalibur
v0.29.4 · 2 years ago
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
No known vulnerabilities
@excaliburjs/plugin-pathfinding
v0.32.0 · 8 months ago
excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js
No known vulnerabilities
generator-excalibur
v0.2.1 · 9 years ago
Yeoman generator for Excalibur.js
No known vulnerabilities
@excaliburjs/generator-excalibur
v0.3.0 · 9 years ago
Yeoman generator for Excalibur.js
No known vulnerabilities
@trevorsmith1024/excalibur-tiled
v0.1.0 · 1 year ago
excalibur-tiled provides Tiled map editor integration with Excalibur.js
No known vulnerabilities
@caputchin/game-chef-rush
v0.2.0 · 2 months ago
Read the order and chop the ingredients it needs, skipping the wrong and rotten ones, to prove you're human. An Excalibur.js cooking-reaction captcha. A Caputchin first-party game.
No known vulnerabilities
@excaliburjs/excalibur-pathfinding
v0.29.0-alpha.1 · 2 years ago
excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js
No known vulnerabilities
cpetzold-excalibur
v0.19.1-alpha.2727 · 7 years ago
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
No known vulnerabilities
@gjsify/xmlhttprequest
v0.42.0 · 13 hours ago
XMLHttpRequest and URL.createObjectURL/revokeObjectURL for GJS — backed by @gjsify/fetch and GLib
No known vulnerabilities
@sanjo/excaliburjs-plugin-tiled
v0.30.2 · 11 months ago
excalibur-tiled provides Tiled map editor integration with Excalibur.js
No known vulnerabilities
@caputchin/preset-excalibur
v0.2.0 · 2 months ago
Self-contained Caputchin replay preset for the Excalibur.js engine: headless boot, fixed-step pump, deterministic RNG rail, and the conforming run/live adapters. The on-ramp for any Excalibur game on the deterministic-replay platform.
No known vulnerabilities
@gjsify/create-app
v0.42.0 · 13 hours ago
Create a new Gjsify project
No known vulnerabilities
excaliburjs
v1.0.7 · 7 years ago
Excalibur_ JavaScript Library
No known vulnerabilities
@sanjo/excalibur
v0.30.4 · 11 months ago
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
No known vulnerabilities
vite-plugin-excalibur-hmr
v0.0.3 · 2 years ago
Adds Scene hot module reloading to Excalibur
No known vulnerabilities