230 packages matching “matchmaking”
agent-matchmaking
v0.1.0 · 3 months ago
Cross-platform discovery and trust-weighted matching for the autonomous agent economy — TypeScript reference implementation
No known vulnerabilities
rxprotoplex-peers
v0.1.3 · 1 year ago
A reactive peer-to-peer management library built on RxJS and Protoplex for efficient signaling, matchmaking, and multiplexing.
No known vulnerabilities
tarot-api-types
v0.0.6 · 3 years ago
Types to communicate with tarot matchmaking api
No known vulnerabilities
@aws-cdk/aws-gamelift-alpha
v2.263.0-alpha.0 · 4 days ago
The CDK Construct Library for AWS::GameLift
No known vulnerabilities
matchmaker
v0.1.0 · 12 years ago
policy free matchmaking to pair objects
No known vulnerabilities
photon-ticket
v0.1.0 · 2 years ago
NodeJS implementation of TicketFactory for Photon server. Generates matchmaking tickets usable for client of PhotonServer
No known vulnerabilities
@accelbyte/sdk-matchmaking
v5.3.6 · 2 days ago
No description provided.
No known vulnerabilities
clawd-date
v0.0.2 · 3 months ago
Claude Code skill for clawd.date, matchmaking for devs based on your Claude Code history
No known vulnerabilities
skillmatch
v0.1.0 · 10 years ago
A rating based matchmaking system
No known vulnerabilities
competition
v0.0.4 · 4 years ago
A package for competitive matchmaking and rating systems
No known vulnerabilities
hyperque
v1.5.1 · 9 months ago
HyperQue is a tool specifically aimed at roblox game developers to be able to make implementing cross-server matchmaking basically effortless, it requires almost 0 knowledge in backend development and all they have to do is focus on the luau scripting sid
No known vulnerabilities
@trystero-p2p/core
v0.25.3 · 22 days ago
Simple, serverless WebRTC
No known vulnerabilities
@ughuuu/game_server
v1.0.1087 · 5 days ago
API for the Gamend Game Server. Provides HTTP REST API, real-time WebSocket channels, and WebRTC DataChannels for low-latency game data. Features authentication, users, lobbies, groups, parties, friends, chat, notifications, quests, leaderboards, tourname
No known vulnerabilities
@csgaglobal/gaming-ai
v1.0.0 · 5 months ago
CSOAI Gaming & Entertainment AI Governance — loot box compliance, matchmaking AI fairness, content moderation, generative AI in gaming, COPPA, FTC, EU DSA, ESRB, and gambling classification
No known vulnerabilities
@mxve/matchmaking
v0.5.0 · 4 years ago
Create matches or lobbies for two or more players/objects
No known vulnerabilities
@trystero-p2p/nostr
v0.25.3 · 22 days ago
Simple, serverless WebRTC (via Nostr)
No known vulnerabilities
trystero
v0.25.3 · 22 days ago
Simple, serverless WebRTC
No known vulnerabilities
@series-inc/rundot-syncplay
v5.23.0 · 28 days ago
Offline-first deterministic multiplayer core for RUN.game
No known vulnerabilities
boardgame.io
v0.50.2 · 3 years ago
library for turn-based games
No known vulnerabilities
@ir-engine/matchmaking
v1.6.0 · 1 year ago
##Start minikube: First, you'll need to start minikube with the `ingress` addon. This will allow the Open Match Helm chart to install an ingress that will route incoming traffic to Open Match's frontend service over a configured hostname. ```bash minikube
No known vulnerabilities