41 packages matching “xengine”
@inxep/2d.aseprite
v0.1.0 · 4 days ago
AsepriteDotNet importer for layers, cels, tags, slices, tilesets, and tilemaps. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities
@inxep/2d.common
v0.1.0 · 4 days ago
Shared 2D types, sorting, and utilities used by Sprite, Tilemap, and Pixel Perfect.
No known vulnerabilities
@inxep/ai.navigation
v0.1.0 · 4 days ago
Recast/Detour navmesh bake, query, agents, and the Navigation window. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities
@inxep/xgui
v0.1.1 · 4 days ago
Retained-mode GameObject UI for XEngine
No known vulnerabilities
@inxep/2d.sprite
v0.1.0 · 4 days ago
Sprite atlas, SpriteRenderer draw modes, retained batching, and sorting groups.
No known vulnerabilities
@inxep/nodeplay
v0.1.0 · 4 days ago
Visual behaviour graphs for XEngine: reactive behaviour trees, hierarchical state machines, and multi-actor dialogue trees on one shared node-graph core. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities
@inxep/2d.spriteshape
v0.1.0 · 4 days ago
Spline profiles, fill/edge/corner sprites, and collider generation for 2D shapes. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities
@inxep/feature.2d
v0.1.0 · 3 days ago
Meta-package that installs every first-party XEngine 2D subpackage. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities
@inxep/2d.tilemap.extras
v0.1.0 · 4 days ago
RuleTile, AnimatedTile, WeightedRandomTile, GameObjectTile, and extra brushes. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities
@inxep/probuilder
v0.1.0 · 4 days ago
Minimal Unity-ProBuilder-style procedural geometry for XEngine: parametric shapes (grid plane / cube / stairs / ramp) as engine meshes with automatic MeshRenderer + static MeshCollider wiring. zonezero M5 arena.
No known vulnerabilities
@inxep/2d.pixel-perfect
v0.1.0 · 4 days ago
Pixel-perfect camera crop, stretch fill, grid snapping, and upscale preview. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities
@inxep/spine38
v0.1.1 · 2 days ago
Esoteric Spine 3.8 skeletal 2D animation runtime. Mutually exclusive with com.xengine.spine (4.x). Official optional package: listed in Package Manager, not mounted until installed. Users of this package must hold their own Spine Editor license.
No known vulnerabilities
@inxep/terrain
v0.1.0 · 4 days ago
3D heightmap terrain with splat layers, grass, trees, and sculpting tools. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities
@inxep/timeline
v0.1.0 · 4 days ago
Cutscene/sequence editor for XEngine — built on the PlayableGraph runtime
No known vulnerabilities
@inxep/xts
v0.1.3 · 6 days ago
Official optional TypeScript game scripting and hot-update for XEngine: authors gameplay as TypeScript, packs it with the editor toolchain, and runs it on QuickJS behind a versioned native ABI on Windows and HarmonyOS players. Installs the script runtime,
No known vulnerabilities
@inxep/ilinterpreter
v0.1.0 · 6 days ago
Official optional IL interpreter for NativeAOT players: executes supported hot-update C# assemblies as data on HarmonyOS and desktop. Installs the interpreted-assembly classification, module loader, VM and host binding tools.
No known vulnerabilities
@inxep/magicacloth2
v0.1.0 · 4 days ago
Minimal MagicaCloth2 bone-cloth port for XEngine (zonezero M11 P0): per-bone verlet chains with tether/distance constraints, sin-noise wind, sphere colliders, world-rotation write-back after the Animator.
No known vulnerabilities
@inxep/websurface
v0.1.0 · 4 days ago
Hosted web-content surfaces (WebSurface sessions, frame pipeline, XGUI presentation). Official optional package: runtime-only; authoring stays in the three.js host tooling.
No known vulnerabilities
@inxep/2d.animation
v0.1.0 · 4 days ago
SpriteSkin, Bone2D, SpriteLibrary, IK, and Sprite object-reference tracks. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities
@inxep/2d.tilemap
v0.1.0 · 4 days ago
Grid, Tilemap, TilemapRenderer, palettes, and sparse chunk rendering. Official optional package: listed in Package Manager, not mounted until installed.
No known vulnerabilities