53 packages matching “Navmesh”
@ssethsara/react-three-npc
v1.2.7 · 2 years ago
This is a non playerable character system for react three fiber based games. NPC will follow paths and target on navmesh. This system based on Yuka.js
No known vulnerabilities
tagpro-navmesh
v0.9.6 · 11 years ago
This library provides an interface for construction of a navigation mesh and pathfinding on that navigation mesh for bots on the game TagPro. The navigation mesh responds dynamically to map updates and offloads path calculation to a web worker to allow in
No known vulnerabilities
@aura3d/navigation-recast
v2.0.3 · 5 days ago
Optional asynchronously initialized Recast/Detour navigation adapter for Aura3D.
No known vulnerabilities
navcat-zup
v0.4.1 · 1 month ago
Z-up fork of navcat: a javascript navigation mesh construction and querying library for 3D floor-based navigation.
No known vulnerabilities
@recast-navigation/playcanvas
v0.43.1 · 4 months ago
Utilities for using recast-navigation with PlayCanvas
No known vulnerabilities
phaser-navmesh-mastg
v2.3.5 · 1 year ago
A plugin for Phaser (v3) for fast pathfinding using navigation meshes
No known vulnerabilities
@kutlaytunc/us3-ecctrl
v0.1.0 · 1 month ago
Bridge between us3's AI/navmesh and pmndrs/ecctrl — let a behaviour tree drive an ecctrl character: the AI picks a destination + path, ecctrl does the locomotion & physics.
No known vulnerabilities
@kutlaytunc/us3-core
v0.1.0 · 1 month ago
The shared foundation for us3: pure in-house math (scalar helpers, 1D bracketing, 2D Delaunay barycentric) plus the two swap interfaces — NavProvider (navmesh-agnostic AI) and WeightSolver (drei-swappable blend layer). Zero runtime dependencies.
No known vulnerabilities
scena3d
v0.109.0 · 18 days ago
SCENA — SCenes & ENvironment Assets: a 3D world-building library on top of three.js. Seeded procedural props, terrain, sky and scattering — with gameplay metadata (obstacles, walkability) that game libraries like GAMA understand.
No known vulnerabilities
recastjs
v0.3.0 · 4 months ago
A wrapper for the RecastDetour navigation library for node and the browser
No known vulnerabilities
murow
v0.1.8 · 25 days ago
A lightweight TypeScript game engine for server-authoritative multiplayer games
No known vulnerabilities
@gamekits/navigation-navmesh
v0.1.0-alpha.6 · 10 days ago
No description provided.
No known vulnerabilities
babylon-navigation-mesh
v1.2.6 · 8 years ago
A toolkit to move on navigation mesh with BABYLONJS
No known vulnerabilities
anklebreaker-unity-mcp
v2.35.6 · 25 days ago
Unity MCP Server — Multi-agent MCP server for Unity Editor, designed for Claude Cowork. By AnkleBreaker Studio.
No known vulnerabilities
@rob-myers/recast-navigation__three
v0.39.13 · 10 months ago
Utilities for using recast-navigation with Three.js
No known vulnerabilities
@kutlaytunc/us3-nav-recast
v0.1.0 · 1 month ago
recast-navigation NavProvider for us3 — bake a real navmesh from your scene geometry and feed it to the AI (behaviour trees, steering, crowds) unchanged.
No known vulnerabilities
patroljs
v0.1.0 · 11 years ago
Navigation mesh toolkit for ThreeJS
No known vulnerabilities
create-kei-game
v0.2.0 · 18 days ago
Scaffold a browser game with a real currency and real items. Writes files and exits.
No known vulnerabilities
sbox-mcp-server
v2.2.0 · 28 days ago
MCP Server for s&box game engine — enables Claude to build games through conversation
No known vulnerabilities
@world-forge/export-godot
v4.6.0 · 17 days ago
Godot 4 export pipeline for World Forge — zones, entities, items, dialogues, navigation, and .tscn scene generation.
No known vulnerabilities