lumiere-gem
SEE LICENSE IN LICENSE.mdReal-time refractive + dispersive gem shader for three.js. Cubemap-baked ray tracing with per-channel dispersion, Beer-Lambert absorption and Fresnel. Works in the browser and in React Native via expo-gl.
100
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0 known advisories in v0.1.0
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41.6 kB
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Last publish
24 days ago
Security advisories
No known vulnerabilities affect v0.1.0.