hayao
MITAn AI-first game engine: a deterministic, headless-native simulation kernel with a Godot-style scene tree, pluggable renderers (SVG/Canvas/headless), and a built-in verification harness — designed so an LLM can author, test, and prove correct a whole game
100
Security score
0 known advisories in v0.5.2
Weekly downloads
—
Unpacked size
6.9 MB
Dependencies
0
Last publish
1 month ago
Security advisories
No known vulnerabilities affect v0.5.2.