glsl_math
MITTransforms human-readable mathematical expressions into GLSL shader code. Enter formulas like x^(-2cos(x)) and receive a GLSL-compatible string that is ready for use in WebGL projects and real‑time graphics applications.
95
Security score
0 known advisories in v1.0.0
Weekly downloads
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Unpacked size
78.0 kB
Dependencies
0
Last publish
1 year ago
Security advisories
No known vulnerabilities affect v1.0.0.