com.iron-mountain.resource-utilities
MITScriptable-objects that store references to assets in the Unity "Resources" folder. EASY SET UP! When assets are directly referenced in a Unity scene, they are loaded into memory. Furthermore, when prefabs are loaded into memory, their dependencies are
90
Security score
0 known advisories in v1.1.4
Weekly downloads
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Unpacked size
29.9 kB
Dependencies
0
Last publish
2 years ago
Security advisories
No known vulnerabilities affect v1.1.4.