@vysmo/transitions
MIT60 WebGL2 transition shaders, defined as plain data. Mesh-based, tree-shakable to the byte, endpoint-correct by construction. Drives canvas, image, and video sources via one Runner.
100
Security score
0 known advisories in v0.5.0
Weekly downloads
—
Unpacked size
721.9 kB
Dependencies
1
Last publish
2 months ago
Security advisories
No known vulnerabilities affect v0.5.0.