@cjgammon/gamekit-server
MITAuthoritative multiplayer server for gamekit — headless fixed-rate loop, from-scratch WebSocket transport, snapshot broadcast. Zero runtime dependencies.
100
Security score
0 known advisories in v0.2.0
Weekly downloads
—
Unpacked size
32.6 kB
Dependencies
1
Last publish
2 months ago
Security advisories
No known vulnerabilities affect v0.2.0.